![]() ![]() Can spawn in vine sprout that disappears at the end of the combat, and since its on a cooldown of 3 turns, this ability is incredibly useful in larger fights. Vine Bud – 45hp 1a0s melee can entangle target(can act, just can’t move). ![]() Range has armor melt! And melee has lifesteal!! Prime rank gives: ignore overwatch Soldier Bee – 40hp 1a0s Two amazing repeating attack. Regeneration Pollenation can be used every 3 turns to heal 20 hp, which is super useful. The primary attack has life steal, and allergic reaction (which gives -2 resistance to kinetic and biological damage). Worker Bee – 30hp 1a0s The AI loves to throw this unit away in combat, so beware using it in an auto combat that game labels as safe. Although best for empires planning on fielding mostly biological units, they can serve a useful role in machine empire. The Plants are all amphibious, and the bees are flying making these faction units very mobile, and capable engaging in early game naval combat. In this week’s video, I discuss the units, mods, and the doctrine that can be bought from the Growth dwelling.
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